The Armory
Everything you chase with — pulled straight from the game, real stats and all. The art below is the actual in-game art; the numbers are the game's own numbers.
The showroom
20 rigs · beaters to heaviesEvery chaser starts in a free Rambler 88. Where you go from there is between you and your wallet — pace, range, trunk space, and how much steel you want between you and the hail.
The parts wall
9 slots · 5 rarities · unbreakable if you're luckyCrates drop parts, storms drop crates. Bolt them on, watch the numbers climb, strip them off before the core if you're smart.
The nail case
The nail leaderboard →Plant a probe where you think the warning will land. If the NWS verifies your call, the hit mints a nail — longer lead, heavier metal.
The instrument bench
7 tools · 4 gradesHail wants calipers. Wind wants an anemometer. Every verified measurement pays better than a guess — and the Field Office grade is earned, not bought.
The camera bag
4 tiersYou already own the phone. The Broadcast Pro is why the news pays some chasers more than others.
The field guide
the wild laneQuiet nights aren't empty nights. The back roads keep a whole cast — and the camera pays for all of it.
Dot's
the mega stop · since 1962The chain every chase starts at. Gas, brisket, a 44 oz drink with your name on it, and sushi you'll want to think about first.
All of it is earned in the chase — no store, no shortcuts.
Log in with Discord — start driving